
RIPPLE (Botanica, Brisbane City Council) is a projection-mapped, floating screen sculpture that uses water as a metaphor for the fluid complexity of human emotion. Drawing on Jung’s philosophy, audiences move through water states; ice, liquid, vapour, as inner states: fear to acceptance, repression to release.
People interact via temperature sliders on a touch screen, watching their own image dissolve and reform inside the shifting water behaviours. The sound and generative visuals mirror subconscious landscapes in real time, creating a contemplative “public intimacy” that also speaks to ecological fragility, empathy for self and for the natural world. As the audience tap the screen their touch ripples the entire 30 meter screen








ripple
luminous light festival lusail qatar
full-body, gesture-activated water world exploring collective emotion and flow-state
flow - brisbane festival & ISEA
Real-time interactive floor combining generative visuals and responsive systems to create constant variation. No two moments the same.
interactive public works
got a site that needs a pulse after dark? - click & send us location and dates
landmark projection + light stories
XMAS IN GEELONG (Geelong City Council) is an 11-minute projection-mapped light story that turns the Town Hall into a “gift” of belonging, wrapped in the visual languages of Geelong’s cultural communities, with an original site-specific score. A civic-scale night moment designed to stop passers-by and anchor foot traffic through emotion, not clichés




echo - 7 interactive meter animated sculpture (world science Festival & now or never)
Lonsdale Building, Melbourne - Sugarglider (Agent ) - Claire Armstrong (photographer)


architectural storytelling
Touring, award-recognised interactive sculpture built for public space - high-throughput participation, cinematic impact, and documentation-ready moments.

live event screen content
Large-format ceremonial visuals for the opening and closing ceremonies of Global Champions Arabian Tour: Miami, the first U.S. edition of the international Arabian horse ‘Best in Show’ spectacle, commissioned by LAB2580, directed by Kendyl Rossi, with an Art Deco screen language built for STING as the headline act.
GLOBAL champions arabian tour miami, usa
brisbane olympics 2032 vision launch
Immersive panoramic film for a 24-metre screen at Brisbane Casino, created for the Brisbane 2032 Games Vision campaign, Believe. Belong. Become.
The central narrative is extended across edge panels as a continuous visual journey, weaving Country, culture, landscape and elite sport. Through morphing transitions, red desert becomes stadium track, rainforest greens become playing fields, and reef waters dissolve into Olympic lanes, honouring First Nations culture, celebrating Paralympians, and framing the Games as a story of belonging and becoming.
stage & theatre worlds
opera 'NORMA' by fellini projection mapped stage set
The Fellini opera, NORMA staged at la Monnaie in Brussels. Directed by the well acclaimed designer Christophe Coppens. DAP designed and created the animated landscape for the train scene and also the end sequence where the entire stage set breaks into pieces


ancient voice of the future - touring hologram theatre production
Led by Traditional Owner David Bindi Hudson, Ancient Voice of the Future is a First Nations-led hologram theatre production fused with interactive installation. It brings old and new together, culture and code, memory and motion, to create a living archive you can step into.
melbourne fashion week -immersive sets

spatial prototypes
SpartX is an audience-led XR play system designed to get people moving together, in real space.
Using mixed reality, responsive visuals and game mechanics, it creates flow-state play that acts like sport, feels like art, and looks like cinema.
Perfect for festivals, fan zones, youth engagement and corporate wellbeing activations.
spartx - augmented reality experiences that are digital and physical
a virtual reality live venue experience
SYNC is a social VR nightclub prototype developed during COVID, a virtual venue designed to bring back the feeling of going out together when the world was shut. Audiences create a surreal modular avatar, order “drinks” at the bar that shift perception, then take an elevator through different floors of the club.
Each floor reveals real Sydney live gigs captured in 360° from the stage perspective, so you don’t just watch a concert, you feel like you’re on stage. Built as an accessibility-first experience for people who can’t easily leave home, SYNC was previewed and user-tested at the EMC conference at Sydney’s Powerhouse Museum.


playlabs & community activations
ECHO - internationally awarded , research based touring project
ECHO is an award-winning interactive “empathy booth” that invites strangers to step inside a private, playful exchange of memory, image and story. Guided by an AI character “lost in transmission,” participants are scanned, then gently “wear” another person’s narrative as their face morphs onto a stranger’s, pixel by pixel, until your own mouth delivers their final words.
Born from a three-month creative residency at QUT, ECHO has since toured internationally as a living research tool for empathy and immersive technology. Across its global journey it has collected over 40,000 portraits and stories, forming a growing cross-cultural archive that turns participation into legacy
Interactor’s Electric series is a set of immersive workshops and festival activations where people become the animator. Using motion capture, real-time visuals and responsive sound, participants build characters and worlds through play ; Electric Puppet, Electric Corpse, Electric Karaoke, Electric Dragon and Electric Mirror. Designed for kids and adults, these sessions spark creative agency, collaboration and flow-state, working beautifully across different learning styles and personalities.
















